Recent Posts

Adventures in ARKit - display a 3D model

3 minute read

In my previous blog post I discussed how to overlay an image of the earth on a SphereNode, which derives from SCNNode, and manipulate it through touch gestur...

Adventures in ARKit - rotating earth

2 minute read

In my previous blog post I discussed how to animate a node in a scene. Specifically, I animated a cube by rotating it continuously through 360 degrees on the...

Adventures in ARKit - animation

4 minute read

In my previous blog post I discussed how to interact with nodes in a scene, using touch. This involved creating gesture recognisers and adding them to the AR...

Adventures in ARKit - respond to touch

2 minute read

In my previous blog post I discussed how to overlay an image on the camera output in an ARKit app. Objects that you overlay on the camera output are called n...

Adventures in ARKit - overlay an image

3 minute read

In my previous blog post I discussed how to create a basic ARKit app on Xamarin.iOS, that displays the camera output. In this blog post I’ll take the first s...