Recent Posts
Adventures in ARKit - display a 3D model
In my previous blog post I discussed how to overlay an image of the earth on a SphereNode, which derives from SCNNode, and manipulate it through touch gestur...
Adventures in ARKit - rotating earth
In my previous blog post I discussed how to animate a node in a scene. Specifically, I animated a cube by rotating it continuously through 360 degrees on the...
Adventures in ARKit - animation
In my previous blog post I discussed how to interact with nodes in a scene, using touch. This involved creating gesture recognisers and adding them to the AR...
Adventures in ARKit - respond to touch
In my previous blog post I discussed how to overlay an image on the camera output in an ARKit app. Objects that you overlay on the camera output are called n...
Adventures in ARKit - overlay an image
In my previous blog post I discussed how to create a basic ARKit app on Xamarin.iOS, that displays the camera output. In this blog post I’ll take the first s...